This proposal, for the MA Digital Arts in Performance final show, will aim to explore human interaction and communication within the digital technologies. Sound examination through human digital interaction will be the main outline of this exploration.
Music, as a performing art, has distinct approaches for realisation and audience perception in relation to other forms of art like painting, sculpture, video installations e.t.c. There are two main reasons for this differentiation. The first is, as the world indicates, a performing art that takes place in a continuous time space. There is a real-time creation and experience of the art rather than a static and unchangeable, through time, experience like painting and sculpture. The second reason is that, music making, comprises a medium (instrument) in order to produce the outcome. Before the digitalization of sound and electronic equipment, there was a closer human communication and relation with the sounds. The production of sound was associated with the performance of the human body and the mechanical properties of the instrument. For example, a piano key will produce sound that depends on the force that it is applied to. This is also true beyond any musical instrument experience. Hitting two sticks together, or throwing a rock on the ground it is expected to produce sound. However, with the formation of electroacoustic music the last 60 years there was a deliberate attempt to disconnect the onstage causality of sound. With no performers in concert halls there was no direct relation of the causality of sound. This is debatable since electroacoustic music exists within the technology and there is no need for performers. Thus, abandoning any prior reference outside technology can help the formation of a new relation. However, live electronic music has a relation that lies outside the technological aspect and that is the live/real-time human performance interaction. Abandoning prior relation of any performance aesthetic practice, such as the causality of sound, will not form any new performance relation. On the contrary, will suggest unrelated causality of sound and will loose aesthetic values related to the performance.
The outcome of this proposal will aim to establish and suggest a digital causality of sound through digital means and instruments.
1. A 45-minute concert/performance that explores the relation of human interaction between digital instruments and sound. This exploration will take the form of improvisations and compositions with traditional and digital instruments. Various digital instruments and custom made controllers will allow this exploration. This will take place at the Custard Factory Theatre
2. An interactive installation that responds and reflects the audience interaction to discover sound and visual through interaction. This will take place at the Custard Factory Vaad Gallery.
The outcome of this exploration will help me to form a better practical understanding about how and why live electronic music and human interaction can blend a successful aesthetic performance. It will contribute to my professional development as a digital performer since the concert will take place in Custard Factory. This will force me to consider performance problems and solutions. It will provide me with experience and knowledge to continue this practical research at a PhD level.
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